Hallo,
ich bekomme die letzten 2 Tage immer das Protokoll das es Probleme mit einem Mod gibt, leider steht da nicht mit welchen. Da ich nicht so gut im Englischen poste ich mal die lastException_63671603778.txt von gestern:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>8619a953e15c30235b8c2c4c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-09-02 21:55:44</createtime><buildsignature>Local.Unknown.Unknown.1.46.18.1020-1.200.000.364.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>8619a953e15c30235b8c2c4c</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 84049)>: Attempt to traverse between two states (PuzzleLoop -> FamilyLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF472572DB8; to 'object_sim' at 0x00007FF47258F710>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF4710CEF58; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4A9F38490>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_puzzle:24658 on object_gameMotionMatGuruEvent_01:0x0e2d05347ca50c07[0] (guaranteed)))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 611, in do_begin
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request
RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 84049)>: Attempt to traverse between two states (PuzzleLoop -> FamilyLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF472572DB8; to 'object_sim' at 0x00007FF47258F710>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF4710CEF58; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4A9F38490>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_puzzle:24658 on object_gameMotionMatGuruEvent_01:0x0e2d05347ca50c07[0] (guaranteed))
</desyncdata></report>
</root>
Ich kann da nichts rauslesen, kann mir jemand helfen
Hab die Mods einmal mit dem Programm ModConflictDetector und mit dem TS4 Mod Controller getestet. Beide Programme finden nichts.